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Anime Combat Character VIDEO Breakdown (Prompts Included)

AI Generated Video①

AI Generated Video②

AI Generated Video③

This video can be recreated quickly on Pollo AI. Follow the workflow below, use the provided references, and paste the prompts to rebuild the same viral AI video style.

Step 1

Open pollo.ai, select Image Generation, paste the image prompt below and click Generate. Set GPT Image 2 as the default image model. Adjust the aspect ratio according to your video needs; multiple sizes including 16:9 and 9:16 are supported.

Interface for an AI creative suite with options for image generation.

Image Generation Screen

Concept art of a futuristic battle doll with mechanical features and weapons.


AI Generated Image①

This is the image asset for the AI Generated Video①. Similarly, use Image Prompt ① and Video Prompt ① in your workflow.

A detailed character design of Azure Hunter, featuring multiple views and weapon details.

AI Generated Image②

This is the image asset for the AI Generated Video②. Similarly, use Image Prompt ② and Video Prompt ② in your workflow.

A cybernetic combat unit with spider-like legs and a humanoid operator.

AI Generated Image③

This is the image asset for the AI Generated Video③. Similarly, use Image Prompt ③ and Video Prompt ③ in your workflow.

Create Showcase Video on Pollo AI

Upload your character reference and prompt to generate a cinematic showcase with dramatic close-ups and dynamic motion.

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Image Prompt①

Create a polished 16:9 professional anime character design sheet for an original next-generation battle android named “MIRAGE”, presented as a premium Japanese sci-fi action game production model sheet. Clean warm-white background, minimal thin gray divider lines, spacious editorial layout, precise technical presentation, no environment or decorative clutter.
CHARACTER: A beautiful young female combat android with a tall elegant athletic silhouette, pale skin, sharp golden-amber eyes and a calm, cold, highly controlled expression. Her design combines sleek feminine proportions with sophisticated mechanical armor. She has very long silver-white hair gathered into a high flowing ponytail, with layered bangs framing the face. Two tall angular mechanical fox-ear sensor units rise from both sides of her head, built from white armor shells, exposed black mechanisms and small amber-gold illuminated components.
ARMOR DESIGN: Her entire body is covered by a highly articulated white, black and amber-gold biomechanical combat suit. The main armor is glossy pearl white with deep matte-black mechanical joints, exposed segmented structures and restrained metallic gold-orange accents. The armor follows the natural anatomy closely while remaining clearly mechanical.
The torso features a smooth sculpted white armored chest and abdomen with layered interlocking plates. Thin black mechanical seams divide the armor sections, while small circular amber energy nodes appear around the collar, ribs and waist. The shoulder armor is compact and angular rather than bulky, revealing complex black rotary joints beneath. Arms use segmented white forearm shells, black articulated elbows and mechanical fingers with sharp claw-like fingertips.
The hips use compact floating armor plates with gold-edged tips. Legs are long and heavily engineered, with white thigh armor, exposed black knee mechanisms, circular amber joints and tapered shin armor. The feet form elegant mechanical high-heel combat boots with narrow gold heels, reinforced toes and black articulated ankle assemblies.
HEAD DESIGN: Silver-white hair, golden eyes and a refined anime face contrast with the hard mechanical armor. The mechanical fox-ear sensors have sharp triangular silhouettes with dark internal structures and small gold illumination. Additional compact black-and-white machinery wraps around the sides of her head and neck without obscuring her face.
WEAPON: MIRAGE carries two enormous matching crescent-shaped transforming combat blades, one for each hand. Each weapon has a sweeping curved silhouette resembling a futuristic mechanical scythe or crescent claw. Pearl-white outer armor surrounds exposed black internal machinery, circular rotary mechanisms and glowing amber energy cores. The cutting edges are metallic gold-orange. The weapons should look heavy, advanced and mechanically functional, with visible pivots, layered blade segments and articulated internal components. Both weapons must remain identical in construction and scale.
TURNAROUND: The left and center of the sheet contain three large full-body orthographic views labeled FRONT, SIDE and BACK. Front view clearly displays her facial design, mechanical fox ears, chest armor, waist construction, leg articulation and both crescent weapons. Side view emphasizes the high ponytail, curved spinal armor, mechanical joints, weapon thickness and high-heel foot structure. Back view clearly reveals the ponytail attachment, rear torso mechanics, spine and hip armor, rear leg engineering and weapon silhouettes. Maintain exactly the same anatomy, armor components, color placement and weapon design across every view.
DETAILS: Upper-right contains four clean rectangular close-up studies. One shows the face, mechanical fox ears, hair roots and neck machinery. One shows the shoulder and upper-arm rotary mechanism. One shows the torso and waist articulation with overlapping white armor plates and amber energy nodes. One shows the mechanical high-heel boot, ankle joint and lower-leg construction.
WEAPON DISPLAY: Below the details panel, show the complete crescent weapon horizontally at large scale, followed by two smaller technical studies showing alternate viewing angles and mechanical construction. Preserve the same white, black and amber-gold design language. Clearly expose circular pivots, internal black framework, blade segmentation and gold cutting edges.
COLOR SCHEME: Bottom-right displays three minimal square swatches: pearl white, charcoal black and warm amber-gold.
GRAPHIC DESIGN: Large minimalist title “MIRAGE” in the upper-left with smaller subtitle “NEXT-GEN BATTLE DOLL”. Small technical labels such as FRONT, SIDE, BACK, DETAILS, WEAPON and COLOR SCHEME. Bottom-right contains a tiny stylized angular fox-head project emblem with the designation “NX-07” and small “PROJECT MIRAGE” text. Typography is clean modern sans-serif with wide spacing.
VISUAL STYLE: premium Japanese sci-fi anime concept art, next-generation battle android, elegant mecha musume design, extremely refined hard-surface mechanical detailing, crisp precise linework, polished cel shading with subtle semi-realistic rendering, pearl-white ceramic armor, matte-black machinery, restrained amber metallic accents, complex functional joints, sophisticated industrial design, elegant feminine silhouette, professional game production character bible, highly consistent orthographic turnaround, production-ready model sheet, ultra detailed.
Avoid bulky power armor, medieval armor, exposed human clothing, skirts, fabric costumes, excessive gold decoration, colorful neon accents, giant shoulder pads, wings, firearms, fantasy magic, animal tail, extra weapons, different armor between views, inconsistent weapon geometry, distorted anatomy, extra limbs, photorealism, background scenery, excessive text, watermark.

Image Prompt②

Create a professional 16:9 anime sci-fi character design sheet for an original armored hunter unit named “AZURE HUNTER”, model “AH-07”, class “ASSAULT / SNIPER”. Clean white or light-gray technical background, minimal industrial UI graphics, thin gray divider lines, tiny black labels, sparse teal accents and a few warning markings. The overall presentation should feel like a premium mecha production design bible, with a spacious layout, crisp panel separation and a polished concept-art sheet aesthetic.
CHARACTER: A young female humanoid combat android / cybernetic hunter with a sleek sniper-specialist silhouette. She has very pale skin, soft light blond to platinum hair gathered into short twin ponytails or tied side tails, loose bangs framing the face, and light gray-blue eyes with a calm, confident, slightly cool expression. Her face is youthful, pretty and refined, with an understated emotion that feels disciplined. Her silhouette must read clearly as a compact agile operator encased in advanced combat armor, with enlarged mechanical equipment mounted behind her and around her limbs.
HEAD DESIGN: She wears a streamlined mechanical headpiece integrated around the ears and crown. Two tall teal blade-like horn fins rise upward from the head, giving her a predatory animal-like profile. The headgear includes dark mechanical ear modules, small circular sensors, tiny red technical details and compact communication hardware. Keep the face fully visible and readable.
OUTFIT / BODY ARMOR: Her body is covered in a sleek white, teal and black exosuit that blends anime character appeal with hard-surface robotics. The suit has a fitted curving torso silhouette with a pale central chest and abdomen section, glossy white armor shells, turquoise-teal plated sections and exposed black mechanical joints. The chest armor is rounded and streamlined, framed by teal collar components and dark connection seams. The waist is narrow and highly articulated, transitioning into armored hips and upper thighs. Arms and legs combine segmented white shell armor, teal accent plates, gunmetal joints, cables and compact pistons. The overall leg design is athletic and digitigrade-mechanical rather than purely human.
LOWER BODY: The thighs are partly exposed in anime mecha fashion but integrated with dense cybernetic interfaces and armored side components. Knees, shins and calves use layered white armor with teal inserts and black mechanical structure visible at the joints. Her feet are large clawed mechanical hunter feet with multiple articulated talons, creating a stable animal-like combat stance. The feet should feel functional, aggressive and engineered for traction.
BACKPACK UNIT: A compact but dense rear equipment backpack is mounted behind the shoulders and spine. It contains black structural machinery, cylindrical thruster or launcher-like elements, rotating joints, ammunition canisters and hardpoint connections for the wing units and tail. The backpack must feel like the central support system from which the additional equipment extends. Everything must look mechanically connected and plausible.
WING / SHOULDER BLADES: Two large symmetrical wing-like armored blade units extend from behind her shoulders. They are shaped like long angular white mechanical shields with teal inner surfaces, black hinges and sharp tapered tips. These units angle outward and downward around the character, broadening the silhouette and emphasizing a fast assault-hunter design. They should read as deployable armor fins, maneuvering blades or support binders rather than soft wings. Preserve the same attachment structure in all views.
TAIL UNIT: A major defining feature is a long segmented mechanical tail extending from the lower back or backpack area. The tail is thick at the base and composed of overlapping teal-and-white armor segments over a darker inner mechanical spine. It curves dynamically around the character and ends in a sharp fin-like or blade-like tail tip. The tail must feel heavy, flexible and weaponized, helping balance the silhouette and distinguish the design from a generic armored girl. The tail appears prominently in the hero view and is also shown as an isolated part in the equipment section.
WEAPON SYSTEM: The main weapon is a long futuristic sniper rifle carried in one hand. It has a slim precision barrel, white and dark gray body, teal accents, a mounted scope and realistic mechanical detailing. Secondary equipment includes a compact firearm or armored handheld device, and two cylindrical ammunition or launcher canisters shown as isolated equipment studies. The hero illustration may also include additional cylindrical heavy-weapon modules near the legs or backpack, reinforcing the “assault / sniper” hybrid role.
MAIN FULL-BODY ILLUSTRATION: The large hero view appears on the left side of the sheet. AH-07 stands in a confident slightly angled stance, with one leg advanced and the body turned subtly toward the viewer. One hand holds the long sniper rifle pointed downward in a relaxed ready position. The large shoulder blade units frame the body from behind, while the segmented tail curves dramatically around the lower body and toward the ground. Emphasize the elegant balance between feminine anime character proportions and dense integrated combat hardware. The overall impression should be agile, deadly, advanced and highly polished.
TURNAROUND: The upper-right section contains FRONT VIEW, SIDE VIEW and BACK VIEW orthographic character presentations. These views must preserve the exact same armor geometry, body proportions, tail structure, wing-unit size, backpack layout and headgear silhouette. FRONT VIEW should clearly show the symmetrical body armor and stance. SIDE VIEW must explain the profile thickness of the chest, backpack, leg armor, wing units and the tail’s mounting point and curvature. BACK VIEW must clearly reveal the rear backpack architecture, multiple cylindrical ports, wing attachments, spine structure and the full tail connection.
DETAILS: A lower-middle DETAILS section contains several close-up panels. Include a close-up portrait of the face and headgear, showing pale blond hair, cool eyes and the teal horn-like fins. Include a close-up of a hand or forearm component showing finger articulation and armor plating. Include a close-up of a leg, foot or lower-body armor segment showing the clawed mechanical construction. These detail panels should clarify the small-scale engineering and anime facial design.
WEAPON PANEL: A labeled WEAPON section presents the long sniper rifle in side view, plus additional equipment components such as a compact gun module or armored handheld unit and two cylindrical ammunition / launcher canisters. Arrange them cleanly on the same white background with the same rendering language.
BACKPACK UNIT PANEL: A labeled BACKPACK UNIT section presents the rear backpack mechanism in isolation and an isolated study of the segmented tail. Show how the tail and cylindrical equipment connect to the central support unit. These isolated studies should match the main design exactly.
COLOR & MATERIALS: Dominant materials are matte white armor, pale turquoise / azure-teal armor panels, charcoal-black inner mechanics and gunmetal joints. Small red accents may appear only as sensors, interface lights or tiny warning indicators. The palette must stay light, clean and restrained, with teal as the main accent color. Surface wear should be subtle: a few tiny scuffs, panel marks and light industrial weathering, but the overall finish remains sleek and premium.
VISUAL STYLE: premium Japanese sci-fi anime concept art, mecha musume character design, high-end mechanical illustration, crisp hard-surface rendering, delicate anime facial drawing, precise articulation, believable mechanical engineering, polished production-sheet layout, ultra-detailed but clean, elegant and readable. The human figure should retain appealing anime proportions, while the mechanical components should have convincing structure, layered joints and technical precision. The overall result should feel like a AAA game or artbook character sheet.
Strict consistency: exactly one female hunter unit, exactly two large shoulder wing / blade units, exactly one central backpack assembly, exactly one long segmented mechanical tail, exactly one primary long sniper rifle. Preserve the same design language, proportions and attachment points across the hero illustration, front view, side view, back view, detail panels and equipment panels.
Avoid colorful cyberpunk neon, overly dark backgrounds, fantasy cloth costumes, biological flesh creatures, organic tails, soft angel wings, oversized humanoid mecha bulk, random extra weapons, floating disconnected parts, inconsistent wing shapes between views, different tail designs in each panel, exaggerated pin-up posing, malformed hands, cluttered scenery, action backgrounds, text-heavy infographic clutter, watermark.

Image Prompt③

Create a professional 16:9 anime sci-fi character design sheet for an original cybernetic combat unit named “SPIDER PROTOCOL X-07”. Clean white/light-gray technical background, minimal industrial UI graphics, thin gray divider lines, tiny red warning accents, spacious high-end mecha concept-art presentation.

CHARACTER: A young female cybernetic operator integrated with a massive spider-shaped mechanical combat platform. She has pale skin, short layered silver-white hair with messy face-framing strands, vivid red eyes and a calm, slightly intimidating expression. Her silhouette must clearly read as a small agile operator surrounded by a much larger heavy mechanical spider system. She wears an oversized white mechanical hood shaped with two sharp cat-like triangular points. The hood has segmented hard-surface armor panels, dark inner lining, tiny warning markings and subtle red indicators. Keep her face clearly visible beneath it.

OUTFIT: Futuristic black-and-white tactical bodysuit combining flexible fabric, compact armor and exposed mechanical interfaces. Fitted black torso layer with white armored chest components, small red technical accents, dark harness straps and metallic connection points. Oversized white armored jacket sleeves create a strong contrast with the fitted black core suit. Short black tactical skirt/hip armor with layered belts, straps, pouches and hanging components. Dark semi-transparent thigh-high stockings with black garter straps. Lower legs transition into sleek white-and-black mechanical armored boots with articulated joints and compact red indicators.

SPIDER PLATFORM: The defining feature is a huge integrated white armored mechanical spider rig attached behind and around the operator. It has a dense central mechanical chassis with exposed black joints, pistons, rotating couplings, hydraulic components, cables and red optical sensors. Four enormous articulated spider legs extend outward and downward around her, creating a stable predatory silhouette. Each leg uses multiple black mechanical joints surrounded by angular white armor plates and ends in a narrow pointed black foot suitable for gripping industrial surfaces. The legs must remain mechanically plausible and connected to the same rear chassis in every view.

SHOULDER CANNONS: Two enormous rectangular missile launcher pods rise above her shoulders from articulated mechanical arms attached to the rear chassis. White industrial armor casing, dark gray structural components and subtle red warning marks. Each front face contains a dense cluster of circular missile tubes with glowing deep-red interiors. Both launcher pods are symmetrical in scale and clearly larger than her head.

BACK UNIT: Heavy central backpack assembly with layered white armor shells, exposed black machinery, circular central mechanism, cables and articulated mounting arms connecting the spider legs and missile launchers. All equipment must visibly belong to one coherent mechanical system rather than floating independently.

MAIN FULL-BODY ILLUSTRATION: Large hero view on the left. X-07 stands calmly at the center while the enormous spider rig surrounds her. Two front mechanical legs plant aggressively toward the foreground while the rear legs support the chassis behind her. Both missile pods rise over her shoulders and angle slightly outward. She extends one hand casually as if controlling the machine through neural commands. Emphasize the contrast between her small human silhouette and the massive heavy combat hardware.

TURNAROUND: Center and upper-right show SIDE and BACK orthographic views in addition to the main front/full-body presentation. SIDE must clearly explain how the operator connects to the central backpack, how the launcher support arms rise behind her and how each spider leg folds through multiple joints. BACK must clearly reveal the complete mechanical architecture: central circular core, symmetrical launcher mounts, cables, four spider legs and operator attachment points. Preserve exact armor geometry, launcher dimensions, leg count and attachment locations across every view.

DETAILS: Right column contains four rectangular close-up panels. First: missile launcher face showing multiple red missile tubes and armored casing. Second: articulated launcher joint showing pistons, rotation mechanisms, cables and layered armor. Third: close-up portrait showing silver hair, red eyes and white pointed mechanical hood. Fourth: torso/shoulder interface showing the black bodysuit, white armor, straps and connection hardware.

ASSETS PANEL: Bottom section displays isolated equipment studies on white background: a sleek futuristic combat knife, a long narrow mechanical blade, compact white tactical rifle, rectangular ammunition/equipment module, rear backpack/chassis assembly, small cross-shaped support drone or mechanical device, and an isolated study of the pointed mechanical hood. All assets share the same white, charcoal and red industrial design language.

COLOR & MATERIALS: Dominantly matte ceramic white armor with charcoal-black mechanical framework, gunmetal joints and very restrained red warning lights. Tiny pale-gray technical markings may appear on armor panels. Use red only as a functional accent for sensors, missiles and warning indicators.

VISUAL STYLE: premium Japanese sci-fi anime concept art, high-end mecha character design, crisp hard-surface rendering, precise mechanical articulation, clean cel-shaded anime character integrated with semi-realistic mechanical detailing, complex pistons and joints, subtle surface wear, believable engineering, sharp readable silhouette, white industrial military hardware, professional production model sheet, AAA game character bible, ultra-detailed, clean and sophisticated.
Strict consistency: exactly one female operator, exactly four primary spider legs, exactly two large missile launcher pods, one central rear chassis. Every mechanical component must remain connected and structurally consistent between front, side and back views.
Avoid colorful cyberpunk neon, blue dominant lighting, fantasy armor, organic spider anatomy, insect flesh, eight biological spider legs, disconnected floating machinery, excessive weapons covering the character, giant humanoid robot proportions, different equipment between views, inconsistent launcher geometry, extra limbs, duplicated mechanical legs, malformed hands, cluttered environment, action background, watermark.

Step 2

Once your image is ready, go to Video Generation. Upload your prepared image or pick assets from your Creations library. Select reference-to-video mode and paste your video prompt. You can also upload a video for motion reference.

Note: Add @your-image for image reference and @your-video for video reference inside the prompt. Pick any of these models: Seedance 2.5, Seedance 2.0, MiniMax H3 or Wan 3.0. Click Generate after confirming all settings.

Interface of an AI creative suite for video and image generation.

Video Generation Screen

Video Prompt①

Create a 15-second horizontal 16:9 cinematic sci-fi combat showcase. The reference video controls the progressive body reveal, face close-up, sensor activation, symmetrical weapon deployment, energy charging, rapid attack rhythm and final hero pose. The character reference exclusively controls the protagonist’s identity, armor, weapons and white-black-gold color palette. Ignore the white background, labels and character-sheet layout.
The protagonist is MIRAGE NX-07, a next-generation close-combat battle doll. Preserve her exact youthful face, golden eyes, long silver-white high ponytail, black-and-gold fox-ear sensor fins, white-black-gold biomechanical bodysuit, circular mechanical joints, articulated black gloves and high-heeled armored boots. Keep her face, hairstyle, body proportions and armor configuration perfectly consistent throughout.
Her weapons are the exact two large crescent blades shown in the character reference[@1788399111155-b2241f48-c49]: white armored outer shells, exposed black mechanisms, circular gold cores, segmented inner edges and sharp metallic-gold cutting surfaces. She carries exactly one crescent blade in each hand at all times. There are only two physical weapons in the entire sequence. Never duplicate, multiply, merge, replace or transform them.
Set the sequence on a vast optical-combat testing range built across a reflective white salt flat. A thin layer of water mirrors the sky and the character. Black geometric monoliths, fractured mirror panels and slender gold energy pylons surround the arena. Warm white sunlight passes through the mirrors and creates controlled gold refractions, heat haze and abstract light echoes. The environment feels elegant, bright and surreal, matching the name “MIRAGE,” rather than dark or industrial.
0-2.5s- Begin with a low tracking close-up of NX-07’s high-heeled armored boots stepping onto the reflective surface. Each footstep produces a subtle circular gold ripple across the thin water. The camera smoothly rises past her white-black leg armor, circular hip mechanisms and torso while both crescent blades remain lowered beside her body. Keep her silhouette and weapon geometry crisp and clearly readable.
2.5-5s- Tight portrait close-up. NX-07 slowly lifts her head and opens her golden eyes. The black-and-gold fox-ear sensor fins rotate forward with precise mechanical movement and illuminate with restrained golden light. A thin transparent amber targeting veil briefly passes across her eyes as abstract reflected geometry only, with no readable interface text. Her long silver-white ponytail moves naturally in the warm wind while her face remains sharp and stable.
5-7s- Cut to a clean symmetrical full-body shot. NX-07 extends both arms outward while holding exactly two crescent blades, one in each hand. Their circular gold cores begin rotating and the segmented inner edges mechanically expand into combat position. Keep both weapons solid, sharp and clearly separated. Gold light from the weapon cores reflects through the surrounding mirror panels, creating elegant abstract refraction patterns across the water and background. Do not create duplicated blades, transparent weapon copies, ghost weapons or character afterimages.
7-9.5s- Gold-white energy activates inside both crescent blades and travels through their mechanical channels. NX-07 rotates the two real weapons around her wrists in opposite directions with precise controlled motion. Each blade produces one clean continuous gold-white energy trail following its cutting edge, forming two luminous circular arcs around her body. These are pure light trails with no visible blade shape or duplicated weapon silhouette. The surrounding mirrors bend and scatter the trails into abstract streaks of refracted light. NX-07’s body, face and both physical weapons remain crisp and singular throughout. Use restrained motion blur with no ghosting.
9.5-11.5s- NX-07 suddenly launches forward with explosive speed. Use a fast low tracking camera as she glides across the thin water layer, sending a narrow spray outward from her armored heels. Short fading gold-white refraction streaks trace her movement across the reflective surface, suggesting extreme speed without duplicating her body. NX-07 remains one single solid character at all times. She executes one precise crossing X-shaped slash with the two crescent blades, producing two intersecting white-and-gold energy arcs that race forward across the arena.
11.5-13.5s- The camera performs a rapid three-quarter orbit as NX-07 plants one armored heel and pivots sharply. She sweeps both crescent blades around her body in one fluid circular attack. Their cutting edges generate a single expanding ring of gold-white refracted energy. The wave races across the salt flat, lifting the thin water layer into a glowing circular wall only a few centimeters above the surface. As the wave reaches the black target monoliths, they split cleanly along razor-thin golden lines. Mirror panels catch the energy ring and scatter brief prism-like highlights across the bright arena.
13.5-14.5s- NX-07 completes the combination with one decisive vertical downward cleave, both crescent blades moving in synchronized motion. The impact triggers several rapidly cascading gold refraction pulses along the same cutting path, creating the visual impression of accumulated speed and force without duplicating NX-07 or her weapons. A tall razor-thin golden light seam flashes across the distant mirror panels, followed by controlled prism fragments, fine mist and a brief pressure wave across the water.
14.5-15s- Final full-body hero pose. NX-07 stands calmly at the center of the reflective arena with one crescent blade lowered beside her leg and the other held diagonally behind her shoulder. Exactly two physical crescent blades remain visible. Their rotating gold cores gradually settle as the remaining energy trails contract into small points of golden light and disappear. The disturbed water becomes perfectly still, leaving NX-07’s sharp reflection and one clean golden line extending across the arena behind her.
Premium anime-inspired 3D cinematic rendering with realistic white ceramic armor, exposed black mechanical components, brushed-gold cutting edges, reflective shallow water and elegant optical distortion. Use smooth low-angle camera movement, precise weapon articulation, clean silhouettes, controlled reflections, crisp refraction effects and restrained motion blur. Keep the protagonist sharply defined even during rapid movement. The combat should feel extremely fast, graceful, calculated and technologically precise rather than heavy or brutal.
Electronic-orchestral music builds throughout the sequence with crystalline percussion and restrained synthetic pulses. Layer precise mechanical deployment clicks, rotating blade motors, sensor activation tones, rising gold-energy hums, sharp slicing air, water spray and a deep controlled impact for the final cleave. No dialogue.
STRICT CONSISTENCY: exactly one NX-07 exists throughout the video and exactly two physical crescent blades exist throughout the video. Optical effects must only appear as abstract light trails, refraction streaks, prism patterns, reflections or energy pulses. Never form complete copies of the character or weapons from these effects. Keep the face, ponytail, fox-ear sensors, armor geometry, body proportions and weapon structure stable between shots. Prioritize clean character edges and readable weapon silhouettes during fast movement.
No subtitles, captions, logos or watermarks. No giant fists, guns, conventional swords, cat tail, additional characters, character clones, body afterimages, ghost bodies, duplicated physical weapons, transparent weapon copies, extra arms, extra blades, merged weapons, permanent helmet, missing blades, changing armor, identity drift, distorted face, broken anatomy, fragmented hair, excessive motion blur, frame blending, ghosting, dark warehouse background or excessive explosions.

Video Prompt②

Create an 8-second horizontal 16:9 cinematic sci-fi combat sequence. The reference video controls the dramatic reveal, weapon-preparation rhythm, extreme weapon-and-eyes close-up and final attack cadence. The character reference[@HRH89UQagAAWFdh] exclusively controls Azure Hunter AH-07’s identity, armor, mechanical equipment, sniper rifle and color palette. Ignore all white-background character-sheet layouts, labels and text. Preserve AH-07’s exact youthful face, silver-white high ponytail, pale eyes, teal-black horn-shaped head sensors, white-teal-black armored bodysuit, exposed mechanical joints, clawed armored boots, compact backpack unit, two wing-shaped armored stabilizer panels, rear thrusters and one long segmented teal mechanical tail. Keep all equipment attached correctly and visually consistent. Her weapon must be the exact long white-teal anti-materiel sniper rifle from the character reference, with black extended barrel, precision scope and mechanical receiver. Never replace or redesign it. Set the scene on a vast offshore automated defense platform after a storm. Pale gray metal deck covered by a thin layer of rainwater, distant ocean waves, white turbine towers, radar arrays and cyan navigation lights. Cold daylight breaks through heavy clouds, keeping AH-07 and her white-teal armor clearly illuminated. Cyan reflections ripple across the wet deck.

0-2s- Low-angle medium-wide shot. AH-07 stands against the stormy ocean with the rifle mounted vertically along her back. Strong wind whips her silver ponytail. Her backpack activates with a deep mechanical pulse; the two wing stabilizers unfold, rear thrusters rotate into position and her segmented tail rises behind her. In one smooth motion she reaches back, releases the long sniper rifle and swings it forward. Mechanical locks snap into place as she grips the weapon.

2-4s- Rapid push into an extreme frontal close-up inspired by the reference video’s weapon-and-eyes composition. The long black sniper barrel cuts horizontally across the foreground while AH-07’s focused pale eyes remain sharply visible behind it. Her teal head sensors illuminate, the scope lens contracts and subtle cyan targeting reflections sweep across her eyes and white armor. She raises the rifle firmly against her shoulder and locks onto a distant target.

4-5.5s- Cut to a dramatic low three-quarter angle as AH-07 drops into a stable one-knee sniper stance on the wet deck. Her wing stabilizers spread outward to brace her body, the segmented mechanical tail plants firmly against the metal behind her as additional support, and the rifle remains perfectly aligned toward a black armored command drone emerging through the ocean fog. Water ripples outward beneath her knee and boots.

5.5-7s- A brief instant of near silence. The scope locks onto the drone’s glowing red core. AH-07’s eyes narrow. She fires one powerful electromagnetic sniper round. A sharp cyan-white muzzle flash erupts from the barrel with realistic heavy recoil and a circular pressure wave that blasts rainwater outward across the deck. The glowing projectile tears straight through the ocean fog and pierces the drone’s core, detonating it in a compact teal-white energy burst.

7-8s- Final low-angle shot. AH-07 remains perfectly stable in her kneeling sniper stance, rifle still aimed forward. Thin vapor trails from the barrel, her mechanical tail remains planted behind her and the two wing panels frame her silhouette as fragments of the destroyed drone fall into the distant ocean. Wind pulls her silver ponytail sideways while cyan light shimmers across the wet deck. Premium anime-inspired 3D sci-fi rendering with realistic white ceramic armor, teal composite panels, black mechanical joints, wet metal reflections and restrained cyan energy effects. Strong mechanical weight, precise rifle handling, realistic recoil, rain spray, clean motion blur and accurate tail articulation. Keep the action fast, readable and physically coherent.

Sound: powerful electronic tactical music, ocean wind, light rain, mechanical deployment clicks, targeting pulses, a brief silence before firing, one extremely heavy electromagnetic rifle shot and a deep distant impact.
No dialogue, subtitles, captions, logos or watermarks. No swords, melee attacks, running, extended chase sequence, spider legs, missile pods, samurai elements, extra tails, duplicated wings, changing armor, distorted rifle, additional human fighters, identity drift or completely dark environment.

Video Prompt③

Create a 15-second horizontal 16:9 cinematic sci-fi combat sequence. The character reference[@1788400253062-003805e3-a24] exclusively controls the protagonist’s identity, mechanical structure, clothing, weapons and color palette. Ignore the white background, labels and character-sheet layout of the reference image. The protagonist is Spider Protocol X-07: a young silver-white-haired female combat pilot with sharp red eyes, a white cat-ear hood, oversized white technical jacket sleeves, a fitted black armored bodysuit, utility straps, black thigh-high stockings, white mechanical leg armor and black gloves. Attached to her back is one consistent white-and-black spider combat frame with four large articulated mechanical legs, exposed black joints, red sensor lights and two heavy shoulder-mounted missile pods containing multiple red missile ports. Preserve the exact armor design, mechanical proportions, attachment points and white-black-red palette throughout. She carries the same compact white-black mono-blade shown in the character reference. Do not replace it with a traditional samurai sword. Her spider legs are functional combat limbs used for anchoring, acceleration, wall movement, braking and defensive positioning. Set the scene inside a vast abandoned robotic assembly foundry built as a vertical combat chamber. The environment contains dark steel walls, white modular machine panels, overhead gantries, suspended cables, industrial rails, hexagonal floor plates and several hovering black training drones with red sensors. Cool gray overhead lighting clearly reveals the white armor, while narrow red emergency lights run along the floor and walls. Use drifting steam, fine dust and occasional electrical sparks, but keep the environment readable rather than completely dark.

Timeline:

0-2.5s- Wide low-angle hero shot. X-07 stands motionless at the center of the industrial chamber with her head slightly lowered. The four spider legs are folded tightly behind her. One by one, the mechanical legs unfold and touch the floor around her with heavy metallic impacts. The twin missile pods rotate forward and their red ports begin glowing.

2.5-5s- Medium close-up. X-07 raises her head, revealing her red eyes beneath the white cat-ear hood. Small mechanical visor elements deploy beside her cheeks and red targeting sensors illuminate. She draws the compact mono-blade from the spider frame and slowly rotates it into a horizontal guard position.

5-7s- Extreme frontal close-up matching the reference video’s weapon-and-eyes composition. The dark cutting edge of the mono-blade fills the foreground while X-07’s red eyes remain sharply visible behind it. The missile ports and spider-leg joints charge with synchronized red light. Reflections travel across the blade and white armor.

7-9.5s- X-07 attacks. The two rear spider legs strike the floor and launch her forward with explosive acceleration. Use a fast three-quarter tracking shot as she passes beneath a hovering drone and performs one precise horizontal mono-blade slash. The blade creates a thin red web-shaped energy arc rather than a simple crescent.

9.5-11.5s- She redirects toward a vertical wall. Her four mechanical spider legs contact the wall in rapid sequence, allowing her to run sideways across it while her human feet remain briefly suspended. The camera tilts and follows her movement. She flips away from the wall as two drones fire red targeting beams beneath her.

11.5-13.5s- X-07 lands in a deep sliding crouch. The front spider legs stab into the metal floor as brakes, carving bright orange sparks and leaving two parallel grooves. The rear legs spread wide to stabilize her while the missile pods lock onto the remaining drones.

13.5-14.5s- The missile pods fire a short controlled burst of red micro-missiles. The missiles curve through the chamber along web-like trajectories and strike the hovering drones in several compact red-orange explosions. Avoid large chaotic fireballs; keep the action clean and tactical.

14.5-15s- Final low-angle pose. X-07 stops sliding and rises slightly, mono-blade held diagonally across her body. The four spider legs form a protective symmetrical frame around her while the missile pods release steam. Behind her, fading red energy lines connect into a brief spiderweb pattern across the chamber. Her red eyes remain locked on the camera.
Premium anime-inspired 3D cinematic rendering with realistic mechanical materials, sharp white armor panels, dark carbon-fiber joints, red emissive details, fast camera tracking, controlled motion blur and sparks synchronized to impacts. Emphasize the weight and independent articulation of all four spider legs. Use powerful electronic-industrial music, mechanical servo sounds, metal impacts, blade hum, missile ignition and a deep final bass hit.
No dialogue, subtitles, captions, logos or watermarks. No traditional samurai clothing, no long katana, no cape, no additional human fighters, no missing or duplicated spider legs, no extra missile pods, no changing armor design, no body-mecha fusion, no identity drift and no completely black background.

Final Summary

Create a polished sci-fi showcase sequence using the supplied reference assets. Keep character identity, motion rhythm, shot order, and continuity stable while avoiding cuts, watermarks, UI, and unintended extra text.Want to bring your sci-fi showcase video to life in minutes? Upload your references, paste the prompt, and create your own cinematic AI video with Pollo AI.

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